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Packaging for Standalone

Setup project according to other pages in WIKI, including VR Settings for Unreal Engine 4/5


Ensure Android SDK for Unreal is setup according to this documentation:

https://docs.unrealengine.dev.epicgames.com/5.2/documentation/en-US/how-to-us/unreal-engine/set-up-android-sdk-ndk-and-ndk-android-studio-using-turnkey-for-your-unreal-engine-development-environment/engine


Additionally, under Project Settings/Android, check the following:

  • Package game inside .apk?
  • Support Vulkan
  • Support OpenGL ES3.2 OFF (IMPORTANT)
  • Advanced APK Packaging/Package for Oculus Devices: (Add Quest 2 to array element)

More optimizations: https://www.youtube.com/watch?v=y3xFZF9Nyt4

Additional settings may be required depending on the standalone/deployment platform (such as AppLab or Oculus store)