Packaging for Standalone
SetupAndroid SDK
EnsureThe Android SDK is configured on the SCiL BUILD MACHINE. After your project is configured, bring your portable drive to that workstation within the lab to kick off a build.
Please do not save your projects or builds to the build machine's local drive. This workstation is cleaned frequently and NOT backed up!
For the individuals who wish to build at home, ensure Android SDK for Unreal is setup according to this documentation:
If
Project you install and enable the MetaXR Plugin (installed on our workstations by default), this plugin will check for settings that need to be placed.
Manual setupConfiguration
SetupConfigure project according to other pages in WIKI, including VR Settings for Unreal Engine 4/5
Additionally, under Project Settings/Android,Android, check the following:
If you install and enable the MetaXR Plugin (installed on our workstations by default), this plugin will check for settings that need to be placed.
Additional
More optimizations: https://www.youtube.com/watch?v=y3xFZF9Nyt4
Additional settings may be required depending on the standalone/deployment platform (such as AppLab or Oculus store)