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167 total results found

Game Jam Resources

Various resources and crash courses to get started in participating in game jams/prototyping.

Pico Neo 3 Eye

Headsets

Wacom Tablet Setup

2D Graphics

Remove the tablet from the packaging.  Take out the USB-C cable and plug it into the computer. Plug the other end into the tablet. Take out the power strip and plug one end into an outlet and the other into the tablet.  The tablet will start up.  Install t...

Magic Leap

Headsets

Basics of Maya

3D Modeling Maya

When you boot up Maya, You will see a similar screen. On the left side of the screen you can find a few buttons. New, Which creates a new Maya file, Open which opens a existing file, and a drop down menu called current project. This drop down menu is bas...

SCiL

Attribute Editor

3D Modeling Maya

The Attribute editor has a couple of tabs when you click on an mesh.  The first is the transformations of the mesh. Translate, Rotate, Scale. Translate is the position in the scene. X Y and Z are what is used to note the position of the mesh. Z being the...

Texturing

Tools involving texturing such as Substance Painter, ZBrush, Quixel Mixer and more. Also covers properly set UVs, materials, and more.

Blender Shortcuts

3D Modeling Blender

Blender Shortcuts Link Print this PDF or store on something like an iPad. This is a comprehensive list of shortcuts used for Blender. Shortcuts, although not required, dramatically improve the speed when modelling with Blender and every user should at least ...

Actor Setup

Motion Capture Faceware (Unavailable)

Adapted from Manual by John Ulbrich Actors should remain front and side lit in an area with ample and consistent lighting. Actors are advised to be clean-shaven and not wear facial accessories such as glasses.  The camera should be at the actor's nose level ...

Wwise: Getting Started

Audio

Wwise is a sound-authoring middleware with an intuitive interface for audio engineers. It can integrate with almost any game engine and no matter which you use, yields a consistent toolbox that renders you flexible for creating meticulous soundscapes.

Wwise
Unity
Unreal
Godot
Audio
Middleware

Faceware Analyzer

Motion Capture Faceware (Unavailable)

Written by: Orion Tighe Helpful Resources http://support.facewaretech.com/home http://support.facewaretech.com/analyzer http://support.facewaretech.com/retargeter Faceware Youtube Channel Get video from Facial Videos folder in drive Check video, m...

Wwise Tutorials

Audio

If you're familiar enough with the "Wwise: Getting Started" chapter, it's time to learn ways this tool can be used. For each tutorial, the process will be covered for multiple game engines. If you see one missing, be the person to add a how-to, if ya know ho...

Audio
Godot
Middleware
Unity
Unreal
Wwise

MANUS Core Setup

Motion Capture MANUS Core

1. Launch the MANUS Core and SteamVR applications. These can be accessed either by searching for them or by finding the shortcuts on the desktop.                                   2. Approach the actor and activate all eight VIVE trackers along with both gl...

Mocap Post Production

Motion Capture

MANUS Core Recording

Motion Capture MANUS Core

1. At this time, please ensure your settings correspond to the images provided below unless instructed otherwise. These default settings are typically the ones to use. 2. Having confirmed that your settings are accurate, navigate to the upper right of th...

MANUS Core Calibration

Motion Capture MANUS Core

1. To initiate calibration, click on the 'Calibrate' button located in the 'Users' tab on the right-hand side of the page. 2. Upon selection, you will encounter three options, the first of which is 'Gloves'. Choose this option to proceed. 3. A prompt req...

Unity Features

Unity

VIVE Tracker Actor Setup

Motion Capture Hardware Setup

1. Activate the LED lights and VIVE lighthouses by locating and turning on the surge protector power strip positioned nearest to the window. Before: After: 2. Identify the eight VIVE trackers situated in the charging station beneath the table. ...

Await/Async in Unity

Unity