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Getting Started with Godot
Before jumping into VR, you should get yourself acquainted with the engine and how things work. G...
Web Hosting
Web Hosting To access your web site, visit http://10.72.1.125/~SU_LOGIN For example, to test my...
Getting Started with Unreal
Getting Started (with Unreal!) Below is are two tutorials on how to set up a basic scene in Unre...
PBR Tools
Normal Map Generator: https://cpetry.github.io/NormalMap-Online/ ORM Texture Generator: https...
White Balance
Digital cameras require a certain amount of calibration to capture color information (RGB) proper...
Camera Settings: the Mode Dial
Mode Dial SCiL's Canon EOS 5D Mark IV DSLR has a mode dial, located on the upper left of the cam...
F-stop and Aperture
The F-Stop setting determines how much light is allowed to enter a camera through the lens to rea...
Exposure and the Exposure Triangle
Exposure Overexposure: the recorded image or video appears too bright, and details may be "blown...
Depth of Field
The depth of field is the distance between the nearest and furthest in-focus objects in an image....
Shutter Speed
Shutter Speed The shutter speed, aka exposure time, is the time that the image sensor is exposed...
ISO
ISO stands for the International Organization for Standardization (it is technically not an acron...
DSLR Camera Information
The cameras owned by SCiL are “digital single-lens reflex” (DSLR) types, specifically the Canon E...
Getting started with Unreal Live-Action Cinematics
This guide is a work in progress. About This guide provides an OVERVIEW of Unreal live-action c...
Get Premiere Footage Ready (GoPro)
When shooting 360 videos there are several important steps along the way to making sure your foot...
Creating your own textures for materials
About This section involves creating your own textures for materials used in engines such as Uni...
Model Preparation
It is important you have your 3D model ready before pulling into Substance Painter. Here are the ...
XRIT Interactions
Valem These guides is for XR Interaction Toolkit version 2 and/or versions prior to Unity 6. If ...
XR Interaction Toolkit Setup
Setup This guide is for XR Interaction Toolkit version 2. If you are using a newer version, such...
Simple XR Rig Setup
Project Setup (Updated for Unity 6) This guide covers how to set up a simple or basic XR rig, si...
Git Project Quickstart
What is Git? Git is a distributed version control system that tracks versions of files. It is of...