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Technical Walkthrough
IMPORTANT! Only Authorized Users may operate the laser cutter. Step 1: Crea...
Basic Arduino Tutorials
Below are some links to some basic tutorials to get started with Arduino. Arduino - LED - Blink...
Phrozen Sonic :Resin 3D Printer clean up
Resin Printer Cleanup Procedures IMPORTANT: Do not print with resin until you have been trained ...
GoPro 360 Camera
When shooting 360 videos there are several important steps along the way to making sure your foot...
Cleaning 3D Printed models (Filament)
Carefully remove models and support filament from the print plate. You can use a scraper to slo...
Makerbot: Changing the Filament
When the Filament has run out, or if you would prefer to print in a different color, you need to ...
Makerbot: 3D Printing
Needed Materials : A file of what you would like to print. (Preferably an STL file.) A USB st...
VR Controller Input in Godot
Preface This guide utilizes C# but the code can be converted to GDScript. For more information ...
Getting Started with Godot
Before jumping into VR, you should get yourself acquainted with the engine and how things work. G...
Basic Grab
Prerequisites: Basic familiarity with nodes in Godot XRRig Controller Input Ensure you have...
Getting Started with VR
Prerequisites If you are new to Godot, I HIGHLY recommend checking out the resources here to get...
Teleport Part 1
Prequisites Completed Getting Started with VR for Godot and have a working world. Completed V...
Teleport Part 2
Setup Let's start part 2 with creating an indicator for the player to see when they activate tel...
VR Settings in Godot
Before getting started with settings, go to Project/Project Settings and choose Advanced Settings...
Godot C# for Beginners
How to use Smart Masks in Substance Painter
Open your substance project You can find the smart masks in the assets folder. It's a “recta...
Meta Hand Tracking Unreal
Prerequisites Meta XR plugin is enabled in your project. The SCiL workstations typically has t...
Passthrough Setup
Ensure MetaXR plugin is enabled and ALL RULES are applied (should be a green dot on the icon in t...
Packaging for Standalone
Setup The Meta plugin for Unreal helps configure the project quickly and easily and can be disab...
Upgrading Unreal Versions
PLEASE BACKUP YOUR PROJECT BEFORE PROCEEDING! It is recommended you use version control and/or F...