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What is the VR Expansion Plugin?
VR Expansion Plugin If you are new to this page, I have assumed you have gone through the basics...
Installation
Download the pre-built plugin here: https://vreue4.com/binaries Unzip it then copy the unzipped ...
VR Settings for Unreal Engine 4/5
The following are from pages 121-137 from the book "Unreal Engine 4 Virtual Realty Projects..." ...
VR Controller Input in Godot
Preface: I use C# for coding in Godot due to the speed and resources (we need all the resources ...
Operating the 3D Printer
Needed Materials: A file of what you would like to print. (Preferably an STL file.) A USB sto...
Blender Tutorials
Here are a list of various tutorials and a brief description on what you can learn. Blender (or a...
Attribute Editor
The Attribute editor has a couple of tabs when you click on an mesh. The first is the trans...
Basics of Maya
When you boot up Maya, You will see a similar screen. On the left side of the screen you ca...
Blender Shortcuts
Blender Shortcuts Link Print this PDF or store on something like an iPad. This is a comprehensiv...
READ ME FIRST
Important! It is important to understand the process of post production or the area between re...
Equipment Maintenance
Upon completion of your performance capture session, it is crucial to follow best practices for e...
MANUS Quantum Metagloves Actor Setup
1. Locate the pair of MANUS Quantum Meta gloves. They can be found either within their storage ca...
VIVE Tracker Actor Setup
1. Activate the LED lights and VIVE lighthouses by locating and turning on the surge protector po...
MANUS Core Calibration
1. To initiate calibration, click on the 'Calibrate' button located in the 'Users' tab on the rig...
MANUS Core Recording
1. At this time, please ensure your settings correspond to the images provided below unless ins...
MANUS Core Setup
1. Launch the MANUS Core and SteamVR applications. These can be accessed either by searching for ...
Faceware Analyzer
Written by: Orion Tighe Helpful Resources http://support.facewaretech.com/home http://support....
Actor Setup
Adapted from Manual by John Ulbrich Actors should remain front and side lit in an area with ampl...
Wwise Student Game Demo(s)
The Wwise Demo is a Unity project purposed towards demonstrating some of Wwise's capabilities. I...
Creating Audio Reactive Objects
It is assumed you know how to obtain and integrate Wwise in this tutorial. If you do not, refer ...