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Animation Editing/Retargeting UMotionPro
About We will be using UMotionPro, a third-party plugin for Unity, to re-target and edit our ani...
XR Rig Setup
Getting Started Start by launching Unreal Engine. Select the games option on the left. Select...
UE Facial Capture (Setup)
About For this guide, we will be using Unreal Engine and capturing our facial data using the app...
Modifying Content in the Gesture Interface
Modifying Content in the Gesture Interface Step 1: Navigate to the Gesture-Interface Folder O...
Common 3D Features
This page consists of the culmination of the Brackeys video: How to make 3D Games in Godot. The v...
Web Hosting
Web Hosting To access your web site, visit http://10.72.1.125/~SU_LOGIN For example, to test my...
Getting Started with Unreal
Getting Started (with Unreal!) Below is are two tutorials on how to set up a basic scene in Unre...
PBR Tools
Normal Map Generator: https://cpetry.github.io/NormalMap-Online/ ORM Texture Generator: https...
White Balance
Digital cameras require a certain amount of calibration to capture color information (RGB) proper...
Camera Settings: the Mode Dial
Mode Dial SCiL's Canon EOS 5D Mark IV DSLR has a mode dial, located on the upper left of the cam...
Exposure and the Exposure Triangle
Exposure Overexposure: the recorded image or video appears too bright, and details may be "blown...
F-stop and Aperture
The F-Stop setting determines how much light is allowed to enter a camera through the lens to rea...
Depth of Field
The depth of field is the distance between the nearest and furthest in-focus objects in an image....
Shutter Speed
Shutter Speed The shutter speed, aka exposure time, is the time that the image sensor is exposed...
ISO
ISO stands for the International Organization for Standardization (it is technically not an acron...
DSLR Camera Information
The cameras owned by SCiL are “digital single-lens reflex” (DSLR) types, specifically the Canon E...
Getting started with Unreal Live-Action Cinematics
This guide is a work in progress. About This guide provides an OVERVIEW of Unreal live-action c...
Model Preparation
It is important you have your 3D model ready before pulling into Substance Painter. Here are the ...
Creating your own textures for materials
About This section involves creating your own textures for materials used in engines such as Uni...
XRIT Interactions
Valem These guides is for XR Interaction Toolkit version 2 and/or versions prior to Unity 6. If ...