Skip to main content

Recently Updated Pages

Animation Editing/Retargeting UMotionPro

Motion Capture Mocap Post Production

About We will be using UMotionPro, a third-party plugin for Unity, to re-target and edit our ani...

Updated 9 months ago by Wes

XR Rig Setup

Unreal Engine

Getting Started Start by launching Unreal Engine.  Select the games option on the left. Select...

Updated 10 months ago by Wes

UE Facial Capture (Setup)

Motion Capture

About For this guide, we will be using Unreal Engine and capturing our facial data using the app...

Updated 10 months ago by Wes

Modifying Content in the Gesture Interface

SCiL

Modifying Content in the Gesture Interface Step 1: Navigate to the Gesture-Interface Folder O...

Updated 10 months ago by Michael Reynolds

Common 3D Features

Godot

This page consists of the culmination of the Brackeys video: How to make 3D Games in Godot. The v...

Updated 11 months ago by Wes

Web Hosting

SCiL

Web Hosting To access your web site, visit http://10.72.1.125/~SU_LOGIN For example, to test my...

Updated 11 months ago by Nate

Getting Started with Unreal

Unreal Engine

Getting Started (with Unreal!) Below is are two tutorials on how to set up a basic scene in Unre...

Updated 11 months ago by Wes

PBR Tools

Texturing

  Normal Map Generator: https://cpetry.github.io/NormalMap-Online/ ORM Texture Generator: https...

Updated 1 year ago by Wes

White Balance

Immersive Video

Digital cameras require a certain amount of calibration to capture color information (RGB) proper...

Updated 1 year ago by Nate

Camera Settings: the Mode Dial

Immersive Video

Mode Dial SCiL's Canon EOS 5D Mark IV DSLR has a mode dial, located on the upper left of the cam...

Updated 1 year ago by Nate

Exposure and the Exposure Triangle

Immersive Video

Exposure Overexposure: the recorded image or video appears too bright, and details may be "blown...

Updated 1 year ago by Nate

F-stop and Aperture

Immersive Video

The F-Stop setting determines how much light is allowed to enter a camera through the lens to rea...

Updated 1 year ago by Nate

Depth of Field

Immersive Video

The depth of field is the distance between the nearest and furthest in-focus objects in an image....

Updated 1 year ago by Nate

Shutter Speed

Immersive Video

Shutter Speed The shutter speed, aka exposure time, is the time that the image sensor is exposed...

Updated 1 year ago by Nate

ISO

Immersive Video

ISO stands for the International Organization for Standardization (it is technically not an acron...

Updated 1 year ago by Nate

DSLR Camera Information

Immersive Video

The cameras owned by SCiL are “digital single-lens reflex” (DSLR) types, specifically the Canon E...

Updated 1 year ago by Nate

Getting started with Unreal Live-Action Cinematics

Immersive Video

This guide is a work in progress. About This guide provides an OVERVIEW of Unreal live-action c...

Updated 1 year ago by Wes

Model Preparation

Texturing

It is important you have your 3D model ready before pulling into Substance Painter. Here are the ...

Updated 1 year ago by Wes

Creating your own textures for materials

Texturing

About This section involves creating your own textures for materials used in engines such as Uni...

Updated 1 year ago by Wes

XRIT Interactions

Unity

Valem These guides is for XR Interaction Toolkit version 2 and/or versions prior to Unity 6. If ...

Updated 1 year ago by Wes