Advanced Search
Search Results
224 total results found
Chapter 8: Depth of Field
The depth of field is the distance between the nearest and furthest in-focus objects in an image. A narrow depth of field will have a very narrow area in which objects will be in focus. A wide (or large) depth of field will put most elements of the image in fo...
Chapter 5: Camera Settings, Shutter Speed
The shutter speed, aka exposure time, is the time that the image sensor is exposed to light when capturing an image. The shutter is a mechanical window inside the camera that opens and closes to allow light into the sensor for a selected amount of time. A f...
Chapter 6: Camera Settings, White Balance
In video mode, the display screen on the camera will show you a preview of the color result from different white balance settings. In still image mode, you can take a test picture to see the effects of your white balance setting (the test picture will briefly ...
PBR Tools
Normal Map Generator: https://cpetry.github.io/NormalMap-Online/ ORM Texture Generator: https://www.flowkit.app/orm-generator
Common 3D Features
This page consists of the culmination of the Brackeys video: How to make 3D Games in Godot. The video is not a tutorial, but a guide to common engine features like lighting, physics, materials, animations, and more. For convenience, video link and its times st...
Modifying Content in the Gesture Interface
Modifying Content in the Gesture Interface Step 1: Navigate to the Gesture-Interface Folder Open your ownCloud server: Access your ownCloud server through your web browser or ownCloud client. Locate and open the Gesture-Interface folder: This folder is th...
Basic Grab
Prerequisites: Basic familiarity with nodes in Godot XRRig Controller Input Ensure you have a ready LeftHand and RightHand script for input. Setup for XR Rig For each XRController3D node (VR hands), add an Area3D node as a child. You should get a...
Phrozen Sonic :Resin 3D Printer clean up
Resin Printer Cleanup Procedures IMPORTANT: Do not print with resin until you have been trained on this equipment. WARNING! Uncured resin is harmful! Uncured resin should not be thrown away or sent down any drain. WARNING! You must always wear gloves, a mas...
Passthrough Setup
Ensure MetaXR plugin is enabled and ALL RULES are applied (should be a green dot on the icon in the editor). The plugin should be installed on all workstation computers. More information can be found here. Create a new EMPTY Level. Create a simple player paw...
Meta Hand Tracking Unreal
Prerequisites Meta XR plugin is enabled in your project. The SCiL workstations typically has this plugin installed but if you are working from home, you can find out more about the plugin here. Ensure all the Meta XR recommendations are in place! XR Rig (V...
LIV VR Mixed Reality
LIV Mixed Reality Software Technical Walkthrough IMPORTANT: Do not unplug cables arbitrarily, you may break something You will need: SteamVR compatible headset (LIV is highly dependent on SteamVR) If you are planning to use the Valve Index, chec...
Safety Procedures
xTool P2S 55W Desktop CO2 Class 4 Laser Cutter Standard Operating Procedures IMPORTANT! Only Authorized Users may operate the laser cutter. Failure to follow safety procedures will result in a loss of operator privilege. ...
Technical Walkthrough
IMPORTANT! Only Authorized Users may operate the laser cutter. Step 1: Creating the project Open the ‘xTool Studio’ program (previously known as ‘xTool Creative Space’.) The program is available on the SCiL MacBook, or you can downlo...
Basic Quest Navigation
Setting your playspace: Turn on the Quest headset with the button on the side until the light next to it turns white Follow the step-by-step instructions to create your boundary Create a new boundary based on the experience you will be showing ...
Upgrading Unreal Versions
PLEASE BACKUP YOUR PROJECT BEFORE PROCEEDING! It is recommended you use version control and/or File/Zip Project before proceeding. This guide contains a generic upgrade path. Some additional considerations may be taken depending on the size/project configura...
How to use Smart Masks in Substance Painter
Open your substance project You can find the smart masks in the assets folder. It's a “rectangle with a hole” icon next to smart materials. To show how to use the smart masks I will use this table as an example This is how it looks before a...
Godot C# for Beginners
Teleport Part 1
Prequisites Completed Getting Started with VR for Godot and have a working world. Completed VR Controller Input for Godot Setup Let's make sure we are on the same page with our player. I like to use a general Node3D as my root node and place my VR rig...