Recently Updated Pages
Faceware Analyzer
Written by: Orion Tighe Helpful Resources http://support.facewaretech.com/home http://support....
MANUS Core Setup
1. Launch the MANUS Core and SteamVR applications. These can be accessed either by searching for ...
MANUS Core Recording
1. At this time, please ensure your settings correspond to the images provided below unless ins...
MANUS Core Calibration
1. To initiate calibration, click on the 'Calibrate' button located in the 'Users' tab on the rig...
VIVE Tracker Actor Setup
1. Activate the LED lights and VIVE lighthouses by locating and turning on the surge protector po...
MANUS Quantum Metagloves Actor Setup
1. Locate the pair of MANUS Quantum Meta gloves. They can be found either within their storage ca...
Equipment Maintenance
Upon completion of your performance capture session, it is crucial to follow best practices for e...
Wwise Student Game Demo(s)
The Wwise Demo is a Unity project purposed towards demonstrating some of Wwise's capabilities. I...
Creating Audio Reactive Objects
It is assumed you know how to obtain and integrate Wwise in this tutorial. If you do not, refer ...
Oculus Rift/Link Login Error
If you are having the following issue that looks like the following: Close the software. Open...
SFX Resources and Conversion Tools
This page provides a list of resources for acquiring audio files without needing money. Should y...
Ambisonic Plug-ins
This page references an ARVR Alumni's senior capstone project. The project is an immersive exper...
Adobe Audition - Introduction
This page will cover using Adobe Audition for post-production editing. To learn about specific f...
Getting Started: Wwise --> Unreal
Assuming you know how to integrate Wwise into Unreal, this page will go over how to view your pro...
Integrating Wwise into Unity
The most recent version of Unity compatible with Wwise is 2022.2.2f1 . For updates on compatibili...
Integrating Wwise into Unreal
The most recent version of Unreal that Wwise can integrate into is Unreal 5.2 For updates and in...
Required Downloads and Information
This page will show the necessary downloads and provide insightful information for getting starte...
Using States
Use cases for States in both Wwise and Unreal will be shown on this page. States are a type of g...
Posting Sounds on Collision
This tutorial will show how to post sounds upon a collider experiencing collision, both for Unity...
Foley (SFX Recording)
This page will talk about using the Iso booth or field equipment for recording sound effects, be ...